Title: Bullhead Animation

Year: 2022

Description: All components of this work including rigs, models, animations, and rendering was made by me from scratch in Autodesk Maya. This is a fish man rig I made based off of some concept art. This was mostly to test a run cycle but I ended up learning to use the MASH editor and sequencing geometry to create some water effects in Arnold renderer. If only my computer was powerful enough to render all the water out correctly.